If you'd like to pull back the curtain and find out what Azorazul really is, highlight the text below. You should consider this a kind of Spoiler, so if knowing the details takes away from your enjoyment, you should not read this until after the season finale.
DEMONIC
LICH/AZORAZUL STAT BLOCK
STATS
ARMOR
CLASS: 19
HIT
DICE: 11
NO.
OF ATTACKS: I
DAMAGWATTACK:
I- 10
SPECIAL
ATTACKS: Spells & Innate Powers
SPECIAL
DEFENSES: + 1 or better weapon needed to hit
MAGIC
RESISTANCE: None
INTELLIGENCE:
Supra-genius
SIZE:
M
DESCRIPTION
A
demonic lich is a terrible creature that combines the worst aspects
of a powerful demon and the traditional lich. Unlike an actual
lich, the demonic lich does not achieve its final form as a result of
its own efforts. Instead, they are gifted their powers by a demon
lord.
A
demonic lich wants, more than anything, to reside in the prime
material plane where it can rule mortals as a tyrant, create misery
on an enormous scale, and feed on limitless souls.
They
accomplish this by possessing a powerful mortal. When they do, they
gain the powers of the host, and for this reason, demonic liches
prefer to inhabit the bodies of high level warriors or magic users.
In
addition to the powers of the host, the demonic lich always has
access to the following abilities:
Cold
touch for 1-10 points of damage
Telekinesis
up to 300 pounds
Clairaudience
Infravision
ESP
Charm
Person
Suggestion
Create
Darkness 30' Radius
Possession
The
following spells or attack forms have no effect on demon liches:
charm, sleep, enfeeblement, polymorph, cold, electricity, insanity or
death spells/symbols.
Description:
A demon lich appears exactly as the person it possesses. In its
natural form it appears as a ghostly figure that levitates and floats
about, nearly silent. In this form, it is human-like, but with
elongated eyes, slits in place of a nose, and small sharp teeth
AZORAZUL
Azorazul
is an ancient being of pure evil whose only purpose and desire is
create as much suffering as possible. After possessing the arch
mage, Carrick Malmar, it gained access to the following spells
(determined in advance by random dice rolls):
4
at First Level
4
at Second Level
3
at Third Level
3
at Fourth Level
3
at Fifth Level
2
at Sixth Level