Sunday, July 31, 2022

Call for Pendulum Playtesters Closes Today

 Thanks to the many folks who volunteered their time and energy to playtest Pendulum.  I'm closing the call for new testers today, just so that I can proceed with implementing the recommended changes (more difficult to do that if the feedback is ongoing) in the near future.  

For those of you who are already playtesting the tool, please submit your feedback by August 7 (Sunday).

Hopefully the product will be ready for the end of August or mid September. 

Thursday, July 21, 2022

Character Sheets for S2 PCs

Shahnay: TH1, 5hp


Typically wears leather armor and wields a shortsword or shortbow

Yellowfly: F1, 8hp


Typically wears chainmail armor and wields a longsword

Tamlin: C1, 5hp


Typically wears chainmail armor and wields a mace

Coll: F1, 8hp


Typically wears chainmail armor and wields a longsword or handaxe

(Inventory will vary depending on the mission at hand.)

Shownotes for S2E3

Theme                                     Enchiridion

Welcome                                  148 Barovian Castle

Part 1                                       Odin 

Some  FX:                      

Monday, July 11, 2022

Badly Drawn Map of Camortine

 This is my working map; that's why it looks like hell.  One of these days, I'll invest in some map-making software and do it up right, but in the early stages of soloplay, things might change and things will certainly be added.  Makes more sense to stick with 'children's drawing' quality for now.

Shownotes for S2E2

Theme                                     Enchiridion

Welcome                                  148 Barovian Castle

Dramatis                                  RPG SOUNDS “Realization”

Some  FX:                      

Thursday, July 7, 2022

New Art from ThisIsBardcore

 A little scene from S2E1.  Looks like the Church is in session.  Thanks Bardcore!

Monday, July 4, 2022

Dice Making is Still Hard but it is a Bit Easier Now

 Why do we fail, Master Bruce?

Well, I learned through failure and got my first set of usable dice on attempt number five.  This doesn't mean that from now on I'm going to get perfect dice, but it does increase my chances for a good 'yield'.  

Without a pressure pot, I'll always be dealing with bubbles.  Anyway, here's what I've learned since those first couple of batches.

Attempt 3: The glitter pours out VERY QUICKLY!

But you know, these still look pretty good.  I only have 5 of them though.  Worth finishing the set? Maybe it is... they kind of look cool.  What colour ink is going to be visible against this though...?

Attempt 4: The white dye is different from all the other dyes and can sink if not mixed properly.  I tried to do a swirl using white.  Wrong colour.  Any other colour would have worked, but white, apparently, is known for being the gol-dang exception.  So from now on, white is only to be fully mixed in and used sparingly at that.  Otherwise, this stone-like colour is very cool.

Attempt 5: Success! I learned a trick to reduce bubbles.  Somebody mentioned waiting a bit until the resin began to harden, then 'painting' the lids of the molds with a bit of resin before fitting them into place.  It worked! At least, it worked this time.  I also kind of managed a 2 tone blend I was going for.  I figure, as long as I'm making dice, I may as well try to make them look special.  I've already got plain dice.

In addition to what I mentioned above, I've learned that the cure time of 72 hours doesn't need to be followed, or at least, I can demold after 24 hours.  This means I can attempt 1 set per day instead of every 3 days.  That should speed up the learning curve.  Also, this stuff is just stick as all heck.  Wearing a glove on the left hand helps, but the fingers of the right need to be free to work in the very fiddly lids of the molds.  Hmmm... maybe I need to try finger cots or something.  I also still need to learn about trimming the flash, sanding and polishing, and finally, inking. 

Friday, July 1, 2022

Shownotes for S2E1


Theme                                     Enchiridion

Welcome                                 148 Barovian Castle

Part 1 (post ad break)              Odin

Combat                                    RPG SOUNDS “The Boss is Here”

Some  FX: